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位置: 黃國哲 > Unity
1130917 Save PIC
by 黃國哲 2024-09-17 18:32:02, 回應(0), 人氣(7)


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;

public class SaveTexture : MonoBehaviour
{
    public Texture2D texture;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    public void Save()
    {
        byte[] bytes = texture.EncodeToPNG();
        string fileName = "MyTexture.png";
        File.WriteAllBytes(Application.persistentDataPath + "/" + fileName, bytes);
    }

    
}

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