1091226 製作遙控器
by 黃國哲 2020-12-26 08:05:22, 回應(0), 人氣(496)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class 遙控器 : MonoBehaviour
{
public GameObject controller1 ; //宣告要被遙控的對象
//設計控制面板的按鈕
public void rightbtn ()
{controller1.transform.position += new Vector3(0.1f,0,0);}
public void leftbtn ()
{controller1.transform.position += new Vector3(-0.1f,0,0);}
public void upbtn ()
{controller1.transform.position += new Vector3(0,0,0.1f);}
public void downbtn ()
{controller1.transform.position += new Vector3(0,0,-0.1f);}
}
回應