iLMS知識社群歷程檔Login
Position: 黃國哲 > Unity
1091226 角色移動
by 黃國哲 2020-12-26 07:27:16, Reply(0), Views(317)

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class move1 : MonoBehaviour
{
    // Start is called before the first frame update
    public GameObject bulletprefab ;
    
    
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        if(Input.GetKey(KeyCode.A))  //往左
        {transform.Translate(-0.1f,0,0);}
        
        if(Input.GetKey(KeyCode.D))  //往右
        {transform.Translate(0.1f,0,0);}

        if(Input.GetKey(KeyCode.W))  //往前
        {transform.Translate(0,0,0.1f);}
        
        if(Input.GetKey(KeyCode.S))  //往後
        {transform.Translate(0,0,-0.1f);}

        if(Input.GetKey(KeyCode.Space))  //往上
        {transform.Translate(0,0.1f,0);}
        
Reply